Wages Place 
HAND AND FOOT rules
Wages
Reunion Game Rules
For 3-6
players, cut-throat or teams (4 & 6 players)
Need 5
decks of regulation poker decks with Jokers (6 decks
recommended for 5 & 6 players cut-throat)
OBJECT:
To score the highest points after 4 hands of
play
STARTING:
Each player takes a portion of the cards and
deals two 11 card piles.
Each
player then gives their two 11 card piles to the player
on the left.
The
remaining cards are set in one stack (or two, players
preference) and one card turned up to start the discard
pile.
If the 1st card turned up is wild (2's or Jokers) then it
is inserted back into the stack and another turned up.
Each
player picks one of the 11 card hands dealt to them to
begin the play. This will be referred to as the "HAND"
The
other 11 card pile must be left unturned and will be
referred to as the "FOOT". The "HAND"
must be completely used
before the "FOOT" is seen or played.
GOAL:
To be the first player to play all their cards in their
"HAND" & "FOOT". But before one
may "GoOut", the player/team
must complete at least 1 "Black Book" & 1
"Red Book". You are not required to discard to
go out.
PLAYING:
The first player to begin play is detemnined by players
preference and the following three hands to be started by
the
next player clockwise. Play will consist of each player
to first take two cards from the draw pile(s) or taking
of the
discard pile, then by playing on the board creating
books, and discarding one card in one's turn before the
next player
may play. Before a player may lay down on the table, each
must have enough points to initially meet each levels
meld.
BOOKS:
The object of each hand will be to make a minimum of 1
"Red Book" & 1 "Black Book". A
"Red Book" will consist of
7 matching cards without any wild cards. A "Black
Book" will have a minimum 4 matching cards with the
remaining 3
cards being wild. Each book must have at least 3 cards to
be able to lay on the board with no more wild cards than
naturals. You may have the same number of wild as natural
cards but not more wild than natural. Once a book has
been
completed, it must be stacked with a red card on top to
indicate a "Red book" or a blck card on top to
indicate a
"Black book". Players may make more books to
increase their score before deciding to "Go Out"
(NOTE) 3's
may not be used to make books.
MELDS:
HAND / POINTS to initiate play
1st / 50
2nd / 90
3rd / 120
4th / 150
example: two 7's and a Joker = 60 points (7's are worth 5
points and a Joker is worth 50 points)
DISCARD
PILE:
Players are not allowed to look at previous discards.
Only the top card should be visible.
Drawing
from the discard pile for the first time requires the
player to have a natural pair of the top card.
(Two 7's if a 7 is showing)
After the
discard pile has been broken (drawn from for the first
time), further draws require that you have at least
a natural of the card showing and a wild card. (One 7
& a wild card if a 7 is showing) or an incomplete
book already
on the board.
When
drawing from the discard pile, players must take the top
seven cards, unless there are less than seven cards
available, then the entire discard pile is drawn. The top
card must be played on the board and cannot be placed in
the hand. (Please show the ability to draw from the
discard pile before doing so.)
Only the
top card of the pile may be used for meld, the remaining
meld must be made up of cards from your hand.
Once the meld is met, the rest of the cards may be played
on the board.
A player
may not draw from the pile if the top card is a 3 or a
Wild card.
Discarding
a wild card: If a wild card is discarded on the pile,
this is called "FREEZING" the discard pile.
This
action requires that no player may draw from the pile
until all players have completed one turn, ending with
the
player who placed the wild card. Now the pile returns to
it's un-broken status requiring a natural pair to draw
from it.
A player
may not draw from the pile if the top card is the same as
one of a completed book on their board.
BURN
CARDS:
Once a book is complted a player may not start another
book of the same cards. Any further matching cards may
be "BURNED" into the completed books to be kept
for more total points. Burn cards cannot be used to draw
from
the discard pile, but may be kept and used as discards.
SCORING:
Points = Cards
50 = Joker
20 = 2's Wild
20 = Aces
10 = 8 - King
5 = 4-7
5 = Black 3's
-500 = Red 3's (Don't get caught with these when someone
goes out)
300 = Black Book
500 = Red Book
300 = For going Out
ADDING
UP YOUR POINTS:
After one player or team has gone out, add up the "Base
points" (this is the total of all completed books.)
Add up
all played cards (cards on the board), this includes the
cards that made up all completed books. Add 300 points
for going out. Subtract all cards that are left in your
"HAND" & "FOOT". This is your
total for that hand.
(back to top)
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